A good pull is like having an 8th defender on the field. The goal is to get the disc as far down the field with as much hang time as possible, to give the pulling team time to run down the field, and get the receiving time starting off as far away from their end-zone as possible.Read More »A Good Pull is Like Having an 8th Defender
Whether you’re new to the sport or you’ve been playing a long time, there are some throws which are crucial to being a good handler. Some of these throws you will use far less often than the standard forehand and backhand but it’s good to know how to throw all of these throws. Read More »Common Throws in Ultimate Frisbee
This video, posted with permission by Colin McIntyre, discusses how to get more distance on a backhand. Note 2: Some people struggle bringing the disc back against their forearm. I grip the disc with my off hand when I do… Read More »Throwing Backhands for Power: Video Clinic
This is a great drill for the beginning of practice since it gets everyone working on all of the basics – throwing, catching, cutting and marking. You can also set goals in this drill (i.e. 10 completed throws in a… Read More »Drills: Bread and Butter (Stack and Cut)
I talk about 4 key points to focus on when marking: 1. Using your arms 2. Moving your feet 3. Being aware with your eyes 4. Understanding the force If you have any questions, let me know.
I’ve been working on an idea for the past little while since I’ve had a lot of requests from fans via email to help with their throws. As much as they try to describe what their problem is, I truly… Read More »Free Throw Analysis – Send Me Your Throwing Videos!
I’ve done a lot of reading of other blogs, books, and I’ve talked to a lot of people for many hours about ultimate. In all of that time, I’ve come up with a bit of a quick reference checklist that… Read More »Ultimate Quick Tips Reference Checklist
What is hucking?
Simply put, hucking is when you throw the disc far – to a receiver. When you huck, you almost always want to throw to a receiver. So it’s not just throwing the disc are far as possible (although when you’re at a high stall count this can sometimes come in handy). There are many situations when a huck is helpful so it’s not only important to know HOW to huck but also WHEN to huck. I will talk about the HOW and the WHEN with more of a focus on the HOW.
Why is backhand so important?
Since in a game you are going to be marked by someone, you will want to be able to throw both a backhand and a forehand. A backhand will give you more separation from your mark than a flick since you’re getting further away from your pivot foot on your throw.